Cyborg study by mriess
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Description
This is one of my new projects, which will surely come to no end like most of the other scenes I didn't finish.
Textures were made in Paint 4.0 and Photoshop. Rendered in Bryce 4.0.
I hope to get a more biomechanical style later. I will put this into a dark scene where this face will belong to a computer with artifical intellegance, which is conected with it's environment through wires and cabels. Hope you can understand my bad english. Please give some helpful comments if you have ideas how I can improve it or how to build the scene.
Comments (2)
depakotez
I really like what you have here to show us so far. One thing I would suggest is some good backlighting or mild ambient setting to the materials so that we can see the details in the final render if it's dark as you said :) Can't wait to see the finished product, and mind me asking what you modeled in? Thanks :) Tom
otsego_dead
Cool Mriess! it reminds me of the "Head like a hole" video from Nine inch nails. Keep working on it. :)