Sci-fi tube in dungon by GigaRoc
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Description
Basicly i'm creating a scene of a strange Dungeon, this is the first finnished componint other then the wall's itself, later i'll upload a picture of the hall heading towards this room. Any Comments on how I could make it better would be aprishated as this is now my... third day using bryce. for three day's i think it really good. tell me what you think
Comments (1)
Dragontales
Great start for only three days on Bryce. Not being a bryce user myself, the comments I have are more general. I love the rust effect on the metal, while the tube is still vibrant and green. It gives it a great contrast. As for the walls, It seems that you need to find a texture that is tileable. These textures have no seams when put next to a copy of itself. This will eliminate the verticle lines on your walls where the textures meet. The last comment refers to the pixelization on the bottom half of the picture. I'm not sure it is a setting in bryce, or if it was somthing you did after the fact, but it needs to be anti-aliased. This smooths jagged edges and makes things a bit crisper. Renderosity has some great forums and there are many bryce users so perhaps they can help with this. Great start and don't stop learning. It's a never ending battle with this form of art, but it's fun too.