BIO
Started in 1981 with graphical simulation of industrial robots - part of my studies of math in Stuttgart (Germany). Then, by accident, 1984 Bavaria Film asked me to do computer animations for Enemy Mine (director Wolfgang Peterson, produced in Munich, Germany). That was my start into the more creative part of the business. From there on til 1991 i worked as an animation designer with several sorts of software (BTS FGS 4000, TDI, ...). We did commercial animations but tought students (from the Stuttgart Academy of Art) as well (half-half). After that i had the opportunity to make a move into event and "classical" design business. And there I still am - doing mostly print design in a little agency I am running with some friends. I kept always an eye on the 3D business, but only with the appearance of Vue d'Esprit on Mac i found a sort of way back into 3D graphics. This software for me is the ideal combination of easy-to-use and quality results so it was great fun to work with from the first moment on. Let's see where this all will drift to - who knows. Walther Beck
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Comments (24)
FrenchKiss
That's quite a villiage down in the valley and i can't get over all the trees! Well done, Walther. that polycount is just amazing!
Doro
LOL Walther i was soo curious to see this image! Still incredible for me too - all these trees and houses. But have you ever been in Bavaria? Around Neuschwanstein you will hardly find pine trees. Excellent image nevertheless!
LadyLisa
Outstanding render! Excellent!
petemohr
wow, i can not believe that the picture contains over 100000 trees! how is that only possible? that is a breath-taking and awesome artwork,Walther. excellent done! :) V
sacada
Terrific amount of objects and POV. Well done.
criss
Very impressive! 25725 trees... a dream for me!
kenwas
Excellent eco scene Walther.
madasatadpole
wow walther..what no crashes, decent render time,unlimited polys....is it so easy?just think 10,000 faes or better still 10,000 antelopes one professor..lol..game over i would say..:)seriously i'm amazed at what you did with those resources and your render is top notch apart from multiplication are there more advances like individual lighting of objects.is it stable?so many questions..guess i need to speak to you.lol..wonderful work my friend amazing in fact
lingrif
Fantastic work - great use of eco.
Djeser
Jeez Louise, Walther...that's incredible! First of all, wonderful image...like a fairy-tale. Second...fell outta my chair at your statistics...can't wait till our copies arrive!! Amazing!
TheWingedOne
Very impressive job, Walther! Looks like we'll expect lots of wood scenes here in the gallery as soon as VI hits the streets. ;)
coa
Wowee, Walther! This is too much waiting for Vue I to show up!!!
niandji
Incredible example of the new Vue's power - I'm nearly convinced I should get it!
Mel3d
exellent view Wabe the blur is just right too :)
Kath13
Very impressive!
dlk30341
Very impressive! I can't wait. Well done :)
spider1313
I feel like I'm soon(hopefully) to be in poly-heaven with 5I'-)! Oh, the folk I could add to a remake of my last render with this eco-feature...head's-a-pounding over the thoughts of that idea...LOL! Thanks for all the stats you've provided here AND thanks as well'-) for sharing this beautiful image, walther!
romanceworks
Wow - like Christie said, like a fairy tale setting - and all those polys! Mind blowing - still can't relate - but what fantastic results. Looking forward to seeing more. :o) CC
logiloglu
great POV. a wonderful and fascinating scene,Walther.Wer ist nicht von diesem Traumschlobeeindruckt. Die Dorfscene ft sich wunderbar ein und sieht sehr nostalgisch aus. #:O)
deevee
Simply fantastiic work Walther, very well done!
Lyne
Oh this is great to see....ah... need money! ;)
Rob2753
WOW Infinite seems to be incredible !! can't believe how few polygons were involved, beautiful image
zxcvb
Fantastic image wabe , love the details in this one , very well done:-)
Shari123
Amazing! I am truly awed at the capabilities of the ecosystem. My first question was will it work with imported objects, but you have answered that! Thank you for sharing this one!