Thu, Nov 21, 12:39 PM CST

Windblown

Poser Pin-ups posted on Mar 19, 2005
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


Poser 5's dynamic hair works! Click here for larger version (1.9 Mb) (while bandwidth lasts) Victoria 3 by DAZ, wearing "Gwynn" texture by Daio and free halter top by svdl

Comments (7)


)

comjek

6:26PM | Sat, 19 March 2005

What a surprise when I clicked on your picture. It looked already promising, but the animations is a WOW. Superb. Compliments for this, it is great.

)

randym77

6:50PM | Sat, 19 March 2005

Thanks! :-) I'm getting to really like dynamic hair. It's supposed to be even better in Poser 6. I can't wait!

)

dido6

7:01PM | Sat, 19 March 2005

Wow very impressive!

svdl

7:26PM | Sat, 19 March 2005

Impressive. I've played around quite a bit with dynamic hair, but I never got results as good as this. Awesome animation!

)

randym77

12:44AM | Sun, 20 March 2005

I can't really take the credit; Kirwyn's Genesis Hair mades it easy. Here are a couple of threads with some tips on how to make dynamic hair work: http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=2150440 http://www.renderosity.com/messages.ez?ForumID=12356&Form.ShowMessage=2129944

)

kot23

1:55AM | Sun, 20 March 2005

I had never had the patience to try something like this! Computing these dynamics could take aeons! But the result is really worth it, excellent anim!

)

randym77

5:58AM | Sun, 20 March 2005

No, it doesn't take aeons! It took 40 seconds to calculate the hair dynamics. Kirwyn's Genesis Hair product includes low-res dummy figures - ones for V3, the Girl, Posette, Steph, etc. You calculate the hair dynamics using a low-res proxy, then substitute the real figure. It's very fast and easy. If you don't want to buy the Genesis Hair, you can make your own proxy by parenting Poser primitives to the figure, and using those for collision calculations.


0 359 0

00
Days
:
11
Hrs
:
20
Mins
:
31
Secs
Premier Release Product

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.