Sat, Dec 21, 9:51 AM CST

-low poly model-

3D Studio Max (none) posted on Sep 30, 2001
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Description


...this is my last low poly model -918 polys- , I did for the game industry... ...these days I am working and trying to animate it (or hem) so here you can see a few shots from some actions he need to do when you will playing around with this "fella"... ...everything has textured with only one texture 256 X 256... ...your opinion, professional our amateur is more than welcome...

Comments (4)


GOD___

12:18PM | Sun, 30 September 2001

Wow, I think this is quite good! I find that texturing with only a 256x256 map is really hard! I just recently reduced my model of a rat from 1600 polys down to under 600. Then I chopped him up and layed him out for texturing but frankly I am no good at texturing. I'll post it so you can take a look. I think this is pretty damn close to proffesional. The detail in the shoes, hands, and face is astounding. I think the real test now is whether it will animate well or not.

Papu

12:23PM | Sun, 30 September 2001

looks good to me! (amateur opinion :)

--Divide-By-Zero--

2:43PM | Sun, 30 September 2001

Fantastic work. You clearly have a very powerful talent with textures! It refreshing to see this type of work in here. Keep up the great work! =DBZ=

pureflesh

12:51AM | Tue, 02 October 2001

yes,low poly modelling and mapping is technically hard,and this looks like hard work.But,judging from the poly count,I think this wont be in an Xbox game hehehhehehe


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