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~Black Pearl~

Poser Realism posted on Mar 25, 2005
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Description


... Pretty Little Girl ... HYPERreal by "face_off" and "Morris"... abosolutely brilliant script and texture... Comments are always great to get... good or bad! Deane

Comments (9)


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bandred

12:47PM | Fri, 25 March 2005

I love this image overall. The lighting is excellent and brings out the form and texture beautifully. Having said that I do find the sharpness of the shadow under the left breast and the highlight around the navel a little distracting, although I'm not sure if you can resolve those without resorting to post work. But don't take that comment out of proportion, I think the image is excellent.

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RGUS

12:55PM | Fri, 25 March 2005

I agree with the lighting problems you mentioned, I'm no postwork expert, in fact wouldn't know where to begin actually. The REAL problem is, if you move a light just a smidge, you loose any effect you were after. This inage took about 20 renders to get the best I could with the knowledge I have. Thanks for for your comments "bandred", I will take them on board.

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DreamersWish

2:10PM | Fri, 25 March 2005

This is a fantastic image. Very real looking. I am sorry I can not suggest anything. I am still learning Poser, so I have no idea what to tell you. Yet I do agree with "Bandred". Otherwise a fantastic image.

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face_off

2:40PM | Fri, 25 March 2005

Deane - I too agree with Bandred. Judging by the shadows - I suspect the 2 problem areas whould be very hard to fix. Maybe the breast one could be fixed by using depth mapped shadows instead of r/trace for that light. And her navel - maybe twisting her body a bit. I wonder how this would look rendered in P6!

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Vampir3Princess

3:50PM | Fri, 25 March 2005

WOW! Amazing! O_O

svdl

8:26PM | Fri, 25 March 2005

Very, very good. I love the exquisite detail of the skin, and the lighting sets an awesome mood. Fixing the breast problem with a depth mapped shadow sounds like a good idea I'd suggest both a large blur radius and a large map size. I wouldn't know how to fix her navel. I wonder how P6 would handle this, ambient occlusion should fix the navel problem neatly. Anyway, excellent work!

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B_PEACOCK

10:27PM | Fri, 25 March 2005

I think you did an awesome Job for no post work.Very nice Deane

richardson

7:04AM | Sat, 26 March 2005

Globals and depth maps both leak light badly though killing your global would probably fix the navel. Zooming in with the shadowcam will help if you should use a depth map spot, too. This probably will not get the shadows on the waistchain, though. A blend of RayTrace and depthmap spots can get you some results you might like...

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ericfarris

4:59PM | Sun, 19 June 2005

SUPERB again n'again


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