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' Looking at the World '

Poser Portraits posted on Mar 25, 2005
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Description


Thanks for taking the time to view and for any comments you might leave. Credits : Ravenessa for V3 by Syyd Raven (RDNA) NeverMore V3 Face Package by Syyd Raven (RDNA) Grace Lion Hair by Quarker (RMP) Female Wizards (specs) by John Malis (RDNA) Sinful Nights (top) by Lilflame (RMP) Real Skin Shader by Face off (RMP) hmm ... not sure where I got the expression and I can't find it again in my library ... hope I don't want it again in a hurry :) My apology if you recognise it as yours.

Production Credits


Comments (15)


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RGUS

12:08PM | Fri, 25 March 2005

Excellent, excellent, excellent portrait, texture and lighting. Great use of the glasses and and and .... just a damn good image! (V)

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RodolfoCiminelli

12:45PM | Fri, 25 March 2005

A excellent portrait!!! Very realistic texture and expressive face!!! I like the illumination!!! V

jlneveloff

12:52PM | Fri, 25 March 2005

Awesome portrait. Very realistic and expressive. Love her eyes.

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Lion

1:17PM | Fri, 25 March 2005

Excellent Portrait.Fanatstic Light on the glasses. Big Vote

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face_off

2:57PM | Fri, 25 March 2005

Great render. The obvious question is....did you postwork her glasses, or is that all refraction magic? Great expression and morph.

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werun

3:11PM | Fri, 25 March 2005

Great artwork! Looks very realistic!

Jay7347

3:25PM | Fri, 25 March 2005

This is a great portrait!!! Vote -jay

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Angel1

3:41PM | Fri, 25 March 2005

Fabulous portrait - excellent job!!!

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Vampir3Princess

3:44PM | Fri, 25 March 2005

WOW! Extremely realistic! Cool Job!

Decomissioned3

3:53PM | Fri, 25 March 2005

I had rose colored glasses once. Time removed such idealsim.

NightWolfe

4:02PM | Fri, 25 March 2005

Great portrait. Very different and interesting. great realism too.

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bandred

6:33PM | Fri, 25 March 2005

Face off's comments reminded me I forgot to provide any processing information... sorry :( The image is a Poser 5 Firefly Render. The lenses in the 'specs' were rendered with settings for the refraction and translucence nodes. The original render produced a lot of 'granulation' in the lenses, but I found a solution in the RDNA forums. The trick is to scale everything up, in this case by about 500%. As suggested at RDNA, the easy way to do this is to add a ball primitive and parent the other objects to it. Scaling the ball then scales everything else as well. Post processing was limited to screening the original render with a sharpened copy at about 50% opacity.

ju8nkm9l

12:19AM | Sat, 26 March 2005

Nice job! Dramatic lighting, shadows. Nice picture composition. Brownie points for creating an unusual (but realistic) face. If the hair were 100% as realistic as the face & glasses, it'll be perfect! Once again, Nice job!

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Kalypso Online Now!

9:00AM | Thu, 14 July 2005

I have got to go through your gallery more often! This is great, the expression sort of "caught off guard" and the touch added with the specs is just perfect! Hope you don't mind if this goes in my bandred folder :)

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angelluciano

2:58PM | Sat, 16 July 2005

Very, very nice... sometimes I still think I have my rose-colored glasses on... lol Life seems a little better that way sometimes. :)


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