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Lobby Project

Lightwave Architecture posted on Mar 28, 2005
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Description


This is a Lobby Project. Please leave your comments ! I've changed some of the settings suggested from Professor oooZENOooo, Thanks for all your suggestions. All the Best Flemming Berg Nielsen

Comments (5)


MaryMac

8:17PM | Mon, 28 March 2005

And where is this lovely building? Darn...I'd like to do stuff like this, too. Someday, maybe.

davidwalker457

8:24PM | Mon, 28 March 2005

I like it,good colors and proportions,by the way what is the building seen through the main doors:)

)

oooZENOooo

7:32AM | Tue, 29 March 2005

First of all nice work Flemminggo! Here are a couple of tips that I think could improve your render further. (1). Turn Ambient intensity off in your global illuminations (0%). (2). Add bumpmap and/or micro bumpmaps to your various surfaces as nothing is completely smooth. (3). Try and bevel any sharp edges, which will look more realistic and less CG. (4). Watch out with your background photo thru the doors, as it looks like the entrance is in the middle of the road. (5). Make sure any of your surfaces have a diffuse value of less than 100%, it will improve the depth. (6). Last but not least look into reflection blurring, in your advance tab within your surface editor, give it a value of 10-20%, and it will improve the realism of your reflections. These are only suggestions in my humble opinion. It is up to you bud. Keep up the great work. :o)

robk

11:23AM | Tue, 29 March 2005

(1). Turn Ambient intensity off in your global illuminations (0%). Just a guess but I would say it was raytraced not a radiosity render.

)

Drsuess

7:06PM | Tue, 29 March 2005

Sweet Modeling And Setup! Listen To ZENO, He Knows What He's Talking About(Most Of The Time) lol ! 8) Keep Em Coming!


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