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Dungeon Repost

3D Studio Max (none) posted on Oct 04, 2001
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Description


This is hopefully an improved version.. WITH bump mapping :P Please post comments.. I need to know what i need to do. This is the 3rd thing i have submitted.. and i do not consider myself an expert.. so please post advice.. thanks.

Comments (4)


deestilo

10:56AM | Thu, 04 October 2001

heck .................cool

GOD___

1:54PM | Thu, 04 October 2001

Well, both skeletons are in the same pose. I think the light coming in from the window is a bit too blue. The walls and ground are too clean. I mean it's a rock dirty type texture but you need more of a weathered look. Like grime gathering in the corners, major imperfections etc. Otherwise it's a good pic.

quakenadian

3:29PM | Thu, 04 October 2001

k.. im in the process of fixing it.. thanks for the input.. it is greatly appreciated

pureflesh

11:46PM | Thu, 04 October 2001

I'm not sure if it's my display setting,but that texture map looks real low res.And feel it would be great if you could add some white to the blue light.just to make it brighter.How bout make the skelleton in the light look down like as though his head is gonna fall off.Just my ideas.I think you're looking good!


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