Sat, Nov 23, 6:16 PM CST

lighttest

3D Studio Max Realism posted on Apr 17, 2005
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


I was playing around with mental ray to find another lighting setup for my cars. i used a hdri image off the web and the bottom image is after adjusting levels in photoshop

Comments (3)


)

___PLAGUE___

5:55PM | Sun, 17 April 2005

hi image and lighting is ok however you do need to alter the tiling on your hdri image so you get rid of the black hole in the middle of the reflection on the balls....i normaly set my tiling to 0.8 for both this will get rid of the black hole

dick_longly

5:57PM | Sun, 17 April 2005

thanks I'll try that

DanMill

9:17PM | Tue, 19 April 2005

Dick ole chap! That looks amazing. What I find impresive is the depth of field. Ive tried it in mental ray and I cant find any controls to increase the sampling. My renders come out all "dotty" and pixelated. How did you get such a smooth result? If you did you use mental ray depth of field can you tell me how you got it so smooth? Cheers.


0 188 0

01
Days
:
05
Hrs
:
43
Mins
:
42
Secs
Premier Release Product
F3D High Cut Bodysuit
3D Models
Sale Item
$12.00 USD 40% Off
$7.20 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.