Sat, Oct 5, 10:44 PM CDT

What Lurkes in the Shadows

Cinema 4D Horror posted on Apr 25, 2005
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


We got hit with a snowstorm over the weekend and thus knocked out the power at work so I have some extra time to do some art. This was an idea I had been throwing around for some time now. I hope you enjoy. Cinema 4D scene and render. Post in Photoshop. Enjoy! GREG

Comments (6)


eryt

3:47PM | Mon, 25 April 2005

oh..Greg..this is a nasty dude! love the eyes and expression..welldone! *

)

Mea

4:52PM | Mon, 25 April 2005

Reminds me of the Evil Dead.

kellendor

9:58PM | Mon, 25 April 2005

Even from the thumbnail I thought - Evil Dead. Nice work!!!

AlarmedBread

11:02PM | Mon, 25 April 2005

awesome, erie feeling

)

iodine_angel

2:09AM | Tue, 26 April 2005

When I sketched out the concept sketches for this it seemed oddly familiar. I could not peg where I had got the inspiration for it. THANK YOU! It was driving me crazy trying to figure it out. Evil Dead is correct. THANK YOU!

)

potrimpo

3:44PM | Sun, 08 May 2005

So it would be obvious that you used a lap top, correct?


0 99 0

01
Days
:
01
Hrs
:
15
Mins
:
08
Secs
Premier Release Product
DZ Lockdown Tease for G8M
3D Figure Assets
Top-Selling Vendor Sale Item
$19.95 USD 40% Off
$11.97 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.