"Fate" Final Animation (Shots) by Thequiff
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Description
Hi! For those who look at this fairly large file.
This was created for a University project at Year 1 level of a Degree. This was created in 3ds Max 5, Rendered with Brazil, and composited with Adobe Premiere Pro.
I am awaiting my results for the project.
Criticisms and comments are always appreciated.
Comments (4)
servo
I think it's a nice project overall. I'm sure you had limits as a student as to how much time you could spend and what resources were available, and you did well with them. If I were to offer constructive criticism, it would be that your textures are very simplistic, which make it hard to composite them into the "real world" without having them look odd. Additionally, your ground shadows need to look very similar to the real shadows of the real objects nearby, and could therefore use a little more adjusting. Finally, when you have CG light sources in your scene, you need to paint or adjust the real objects in the background as if they were lit up by those lights and glows when they occur in your animation, which means paint-adjusting their color highlights and their shadows' color and direction -- harder to do than most people think.
Alter100
I didagree the project itself looks massive for a student and, all i want to do is see the animation properly!
HF1
Cool, project, maybe if renderosity opens up a movie section one day I will see it!
Yankin
Cool compositions! Nice work!!