Lighting Test by TheAvatar
Open full image in new tab Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.
Description
I'm currently learning Maya,
and this is a test I did to understand how lighting
works in Maya.
Does anyone no why the refraction in the glass
looks completely different in mentalRay compared
to the Maya Software Renderer (Direct Illumination)?
Comments (2)
akeeq
Absolutely Stunning! I like the High Dynamic Range Rendering.
lordstormdragon
Interesting displays...! You'd have to use all the same ray depth settings for it to be an accurate, fair comparison though. Keep that in mind. My guess that the main difference, aside from photon accuracy vs. ray inaccuracy, is that your ray depths are (perhaps unintentionally) different in all of these... But I LOVE the GI mental ray render...!