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Reflections ** Update

Bryce Atmosphere/Mood posted on May 05, 2005
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Description


I'm still not happy with it. For some reason, maybe one of you can help me, Bryce slowed way down with this one. I don't know what I did (added something) but now when I click on an object, it takes forever to highlight it. If I make any changes what so ever, it takes for ever. It's only with this render. I can close it out, load another one and it works fine. Something I've added really slows it down. There are only the lights you see here on the walls. It took only 12 minutes to render, so its fine there. I wanted to change the walls again, the floor and the fireplace but I feel I've spent enough time on it already with the problems it has. If anyone has any suggestions, please let me know. I really like this image and would love to get it how I want it. Anyway, I gave up on it. Hope you like it anyway. Thanks for viewing/comments. Many thanks to: Bryceworld.st Creations

Comments (6)


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HSG

1:58PM | Thu, 05 May 2005

Love the image. The composition, and the way you have the POV is so striking. As for the slow down, what did you add prior to that? Perhaps a material that is too complex? Do you have shadows off on the lights?

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kylco

2:04PM | Thu, 05 May 2005

I don't remember what I added. Before the slow down, I had the walls completely textured with the brick texture. I changed 2 of the walls, then moved things around a bit. I noticed it then but didn't think too much of it. I tried closing Bryce then reloading the file but whatever it was, is still there. I already had the lights up before the slowdown so I don't think that's the problem. I had even more lights but took them off to try and solve the problem. No luck. I might play around with it some more, take it back down to bare minimum and see if I can figure it out.

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Rob2753

5:10PM | Thu, 05 May 2005

This is an incredibly good Bryce image and a wonderful concept - well done !! I've had that happen to me when I use Bryce particularly with multi-reps take forever to load and save even when grouped and everything seems to slow down !! ~V~

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YARDOBE

7:34PM | Thu, 05 May 2005

Put your nanoview to wireframe..a small help..add the lights last..you really can't get too click-happy when the lights are put in..every change,even minor ones need to rerender to update the scene,so clicking too quickly only "confuses" Bryce..don't throw in the towel..just do it again!

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kylco

8:27PM | Thu, 05 May 2005

Thank you for your help. I've tried setting nanoview to wireframe. I've even turned off auto-update. Nothing. I'm not clicking and clicking either. I just can't figure it out. But since I think this is my best work yet, I'm determined to get it right. I think its just too many different textures. The walls are 2 different ones (really 3). I'm going to remove the lights and see if it helps. Then add them back very last as YARDODE suggested. I'll let you know.

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kylco

9:44PM | Thu, 05 May 2005

I FIGURED IT OUT!!!!!! It was the one stupid chair I put in it. Not that the chair was stupid because I really liked it. But it wasn't worth adding it when it caused so much trouble. Now I've got to add everything back that I took out (except the chair) and rerender it. Hopefully, I'll have it done tonight.


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