Sat, Oct 5, 12:16 PM CDT

Hyper Gnarl 3D

Fractal Objects posted on May 11, 2005
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


I had wanted to make some kind of sphere that pops out of the screen for a while, but couldn't quite decide how to fake it or otherwise actually do "for real" in UF. Then Gilles Nadeau posted a UPR to the Ultrafractal list a while ago where he had assembeled a cube by projecting a hyper-barnsley into 3d-space and then raytracing it to make a 2d image. What you see here is an extension of that: a 4D version of a gnarl is projected into 3d-space and then raytraced to make a 2d-image. However the raytracer is run in three layers to generate the red, green and blue channels independently with a 3 degree offset for the red channel. You'll need red/blue (better: red/cyan) glasses for this one, with red on the left (I think that is the ususal arrangement). Since the relative distance of the raytracer from the "object" was set at 6, the effect should be best if your distance from the object is about 3 to 4 times its diameter. (For an added gimmick, try flipping your glasses so that red is to the right -- you should now see the ball as an indentation into the screen). The only thing I added after UF finished rendering is my name - there's no other "post-processing". I'm indebted to many people on this one; in particular Reg Atkins for getting me thinking about the concept and Gilles Nadeau for giving me the idea. And Cliff Pickover (I think) for the Gnarl algoritm. (Note: If I understand this right, then this is not a 'quartic' gnarl, merely your run-of-the-mill 2D-gnarl with quaternions substituted for complex numbers. It is "4D" in the best sense, but doesn't really exploit any of the things one could do in 4d that are impossible in 3D)

Comments (5)


)

KITCHAOS

4:49PM | Wed, 11 May 2005

It looks fantastic with the glasses! congratulations and thanks for the explaination!

)

spiegel428

7:35PM | Wed, 11 May 2005

I wish I had 3D glasses. It looks like it'd be cool.

)

tutri

5:23AM | Thu, 12 May 2005

Highly interesting concept! I also wish I had threedee glasses, this looks amazing already. Experimenting with art is something I always appreciate, and here is a perfect example of why. Fantasic work!

)

Richardphotos

8:38PM | Thu, 12 May 2005

no 3d glasses but I do see outstanding UF work

Pontigary

6:40PM | Sun, 15 May 2005

OMG - that's greaat, I wish I had 3D glasses. Great idea and done so thoughfully!


0 99 0

01
Days
:
11
Hrs
:
43
Mins
:
01
Secs
Premier Release Product
ALXN 2D Spooky Season Seamless patterns
2D Graphics
Sale Item
$13.99 USD 40% Off
$8.39 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.