Sun, Oct 6, 2:11 AM CDT

box modeling

3D Studio Max Architecture posted on May 19, 2005
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Description


It is an exercise to my 3dmax students, to show them how to use box modeling and how to add multi /sub object materials. I hope you like it. Done by max 7. Total work and rendering 2hours

Comments (4)


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Blackheart6004

4:54PM | Thu, 19 May 2005

I'm sorry to disappoint you but why would this be in the Architecture when these are objects? Should go into in the Objects category.

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lorddarthvik

6:00AM | Fri, 20 May 2005

Thats just probalby by mistake Blackheart. I got other things to crit though: why in the world you want to teach your students to Waste their recources by polymmodelling cracks and such on the cigarettes? Any sane intructor would kill me if I would do that, you should rather teach them how to use bump and displacement properly! Otherwise, nice image and good render, Great mapping!

nedalbadr

2:33PM | Fri, 20 May 2005

.. it is not a big deal where to put the image, i guess u had to tell somkething about the art work not to give orders...

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ARCHITECT_SAMER

2:36PM | Fri, 20 May 2005

sorry for being disappointed from both lorddarthvik and blackheart6004,..is this is every thing u had to say,..not the right category,..dont u have anything else to say,..well for being a professional modeler and animator in art academy for years,..hand manipulation for the vertices is much better than all displacement maps and bumping and this quality couldnt be done but only handmade,..excellent work and photoreal,..plz guys we need professional here to say there crtis


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