Cracked Lava by JamesStone
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Description
I've recently been experimenting with textures and mental ray. I've used Depth of Field here as well,all on quite high settings as hopefully you can see ;) This is just one shader on a flat poly plane with a displacement map and a nice red yellow/yellow ramp mapped on incadesence for the lava. plus a glow.
Feedback is welcome.
P.s. believe it or not this took nearly 4hrs to render ;) I think I may need to tweek the settings a bit.
Comments (2)
sergage
Looks awesome, congrats! I'd say it looks like a cracked ground rather than lava. I think lava's cold parts are a bit more black.
JamesStone
Thanks for the comment :) I think your right, it should be a bit darker. I might re-render, for now I'll just change the title to cracked ground :D