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Flojoa (Tribute to Hillrunner)

Terragen Realism posted on May 30, 2005
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Description


Hi@all, special thx to hillrunner for sharing this terrain and the great pictures. thx for viewing and comments

Comments (14)


)

frieder

11:59AM | Mon, 30 May 2005

Fantastic textures, surfaces and lightning ! Like the water reflecion. A wonderful render! Excellent work!!!

hillrunner

12:09PM | Mon, 30 May 2005

Oh, thanks ! Those 3D clouds are great, really realistic. Beautiful water too. I am just not sure with overlay scaling, maybe they are a bit too big relatively too camera altitude, but anyway a fine render :)

)

OERNIE

1:17PM | Mon, 30 May 2005

Top Work!

marcoantonio

1:22PM | Mon, 30 May 2005

A agree with comments above! The terrain is great like surface and clouds. But the water looks really liquid and reflective! excellent!

jcruz

3:01PM | Mon, 30 May 2005

Splendid!!!!

)

Tiwiwine

4:26PM | Mon, 30 May 2005

Very fine work on these surfaces and textures.

Larry-L

8:14PM | Mon, 30 May 2005

Wow! this is an awesome work.

)

twistednoodle

12:39AM | Tue, 31 May 2005

Mmmm I thought the overlays looked just right (but then I'm notorious for my lack of skill with perspectives!) I love the water! This is very inspirational.

fractalinda

12:57AM | Tue, 31 May 2005

AWE-inspiring and incredibly beautiful. Excellent, in every respect.

)

gradient

1:16AM | Tue, 31 May 2005

xlt overlay and smooth water!

morganbesh

1:55AM | Tue, 31 May 2005

Now this is a wonderful image. Those underwater rock overlays are really something. Great lighting and atmosphere too!

)

stbc

9:14AM | Thu, 02 June 2005

Top render and great tribute.

)

Dotthy

4:44AM | Wed, 08 June 2005

Awesome water and the overlay work is also excellent. Wonderful honour. Excellent done!!!!!!!!!!

)

choronr

10:39PM | Mon, 20 June 2005

Excellent picture; and, very fine overlay work - but, I must agree with hillrunner about the scaling of the tiles. Try increasing your multiplier. Example: If the overlay .bmp is 1600 x 1200; try a multiplier of 10; in-other-words 16 x 10 = 160; 12 x 10 = 120 - so, your tiling would be 160 x 120 ...give it a try by trying different multipliers until you reach the size you want.


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