Bot-Jet by Sans2012
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Description
This started as a light test, trying to get the hang of those light domes. This was my first robot created in Bryce. You can see him in my other render "Hall Of Records" as a silhouette. I thought I'd post this to see what you think of the lighting and the robot. The second render is another light test. A jet created in Bryce also. All in Bryce, no post work, except to join the images. I used 133 radial lights to create a semi dome. Each image took just under 2 hours to render. Any advice on light domes would be much appreciated. Cheers.
Comments (12)
Burpee
I think your lighting is fabulous...it has a globe dome feel to it but I can't see any shadow separation. Excellent job :)
adrian3Dart
Great modeling and texture work. Excellent rendering work!! Congratulations Sans! V
marcfx
Excellent craftmanship, even Rochr's mecha has a bit part too. well done
RajRaja
great design ! excellent render !
thirdeyeching
Looks good to me dude. Now let's see some textures.
Sans2012
Thanks! to you all for your positive comments. Thanks goes out to Burpee, for the light dome advice. Hey Josh how many textures do you want dude.lol Cheers all.
pidjy
I've never try those light dome.. and looking at your image I think I must give it a try. Excellent lighting
lordstormdragon
No need for any advice on the light domes! Looks wonderful. Now, try adding some image-based reflections for more realism in your metals!
MoonGoat
For the love of God, don't use that hideous preset texture on the jet engine vents! Besides that, it's stellar!
Sans2012
LMAO, I thought one of you might say something like that. I've created a texture map for the jet now. Sorry about that, I will never use one of those cursing, disrespectful, godless, impious, insulting, irreligious presets again;) Thanks for all og your comments again.
Digimon
Light domes?!?! That's new to me (Must consult manual) no advice! Looks great!!! nice designs!!
Collateral_Damage
I like the robot model and lighting but the highlights on the ship are a bit big, easily fixed with a tweak to the material settings.