Tue, Oct 1, 9:51 AM CDT

Bird of prey

Bryce Space posted on Jun 04, 2005
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


I was try to get the organic look. The ship is external mesh and the texture is made in Photoshop. Any critycs are wellcome.

Comments (8)


netpit

12:21AM | Sun, 05 June 2005

One more thing. Try to darken whole rendered ship, and make some light's (red lights). With blur. 4 or 5 vertical lines (blurred,red) as windows or just rectangles. Some spectacular exhaust at the back in yellow color would look impressive. If you need additional space background or extra torpedoes, I give you some. Don't forget to sign your work (ewentually my too). You can sign: www.netpit.prv.pl Thanks. My email: netpit@op.pl

)

Burpee

1:45AM | Sun, 05 June 2005

Hey, great effort :) Maybe (and I'm no expert) try to make the scale of the mat/texture smaller to make the ship look bigger? Very cool though :)

)

danamo

1:49AM | Sun, 05 June 2005

A very cool and original looking ship! I like your texture too. I'm of the mind that lights(implying windows,or ports)would be largely useless in space. All navigation would be done from external sensors, not line-of-sight. I would not "darken" your model. You put all that work into the details and modeling and I like being able to see it. Static shots need more light than animations. Keep up the great work!

)

FranOnTheEdge

8:45AM | Sun, 05 June 2005

Nice model, I like the odd shape particularly. Interesting texture you have there, but at present it does make the ship look awfully new. Perhaps you might add some cratering, dust, scratches here and there?

)

UVDan

1:37PM | Sun, 05 June 2005

You have a fantastic looking ship. I would, of course, choose UV Mapped textures over Bryce procedural mats. You would really increase the "WOW" factor with a good space background.

)

Swade

3:56PM | Sun, 05 June 2005

This is a dandy model. Very original style ship. I do agree with Burpee that if the mat was scaled down it would give the ship the appearance of being much bigger. Nice work Tantarus. Keep 'em coming. 8)

Sophies

5:28PM | Sun, 26 June 2005

This is awesome.Excellent work!!

)

Steeleyes101

11:28PM | Thu, 06 April 2006

Sophies says it best "Awesome work" I cant think of anything to add except Way Over The Top


0 199 0

01
Days
:
14
Hrs
:
08
Mins
:
10
Secs
Premier Release Product
Dforce Hijabi Suit
3D Models
Top-Selling Vendor Sale Item
$18.00 USD 40% Off
$10.80 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.