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Quad-comp: Shadow Play

Bryce (none) posted on Jun 11, 2005
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Description


Some test scenes I was working on to try to get some realistic (and short render time) lighting. The worst of the four was 48 min for the lower right one. The rest were about 30min on average. And all originally rendered at 1024X768. Enjoy Mark

Comments (17)


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electric

3:10PM | Sat, 11 June 2005

excellent mark...cool reflections and lighting...the red ball has a magnificent clear reflect...

)

Gog

3:26PM | Sat, 11 June 2005

Superb work, interesting lighting and compositions.

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Arbelain

4:20PM | Sat, 11 June 2005

Exceptional ingeniuos!

)

Burpee

4:21PM | Sat, 11 June 2005

I especially like the lower right light effect, so realistic looking. wow!

LFNForever

6:25PM | Sat, 11 June 2005

Quadruple awesomeness! :)

RobertX

7:21PM | Sat, 11 June 2005

seems so real i cant imagine it being done in bryce

thirdeyeching

7:33PM | Sat, 11 June 2005

Very cool lighting on these tests. Love the colors as well. Great realism in the soft-light shadow play. Keep it up!!

)

jocko500

7:46PM | Sat, 11 June 2005

looks very real

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Sans2012

9:24PM | Sat, 11 June 2005

Nice work. Did you use a dome for lighting? In the first image you really pulled off some nice radiosity effects. Excellent mats and models!!!

)

DIANE603

10:57PM | Sat, 11 June 2005

Beautiful work!!

RJC

8:26AM | Sun, 12 June 2005

Very kool.

)

jonnte

10:22AM | Sun, 12 June 2005

Would be nice to hear what lighting you used to get this short and realistic render times.

)

zoren

11:33AM | Sun, 12 June 2005

nice work, design , lighting etc.....

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kosv01

2:01PM | Sun, 12 June 2005

Great renders once again...Fine Bryce art...Congrats...---Kostas.

jerald

9:47PM | Sun, 12 June 2005

Excellent work

shinyary2

4:55PM | Mon, 13 June 2005

Dude... 48 mins is awesome. Looks good, what render settings did you use for each image? They look great!

)

omac2

1:30AM | Tue, 14 June 2005

very nice presentation, love the topright image. a mini-universe perhaps....


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