Ferrari F50 by lukreno
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Description
Hi!
Here you see my last project I've done in 3DSMAX 5.1.
The F50 is completely modeled out of editable polys and rendered in Cebas Final Render Stage-1. For the environment I've used a selfmade HDRI to get a good lighting and nice reflections. To get more realism and a better handling of the reflections, I have rendered in layers (dirtmap pass, reflection pass, specular pass). Finally I have stitched the layers together to one picture and added a smart glow effect for more depth.
High Poly Count (not the Base Mesh Count): 1.17 Mio.
Software: 3D Studio MAX, PhotoShop and AfterEffects
Thanks for all your comments!
lukreno
Comments (5)
lorddarthvik
unbeliveable :D Excellent work, though how about posting one without the blurring?
Dobbelcheese
What a kickass render, not to mention the modeling.. excellento!
AlarmedBread
this is awesome, very well done, lets see more =)
ginga
Unglaublich! Das sieht ja genial aus.
tommygun1
nice car