Thu, Nov 21, 5:43 AM CST

The Triplets

Shade3D Architecture posted on Jun 21, 2005
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


Individual Poser 4PP .pz3 files, buildings, terrains (street) and figures, imported into Shade 7 std. and rendered over a background image. The background with terrains was rendered in Vue 4 with the same textures used on the .pz3 street terrains (.obj format). The small terrain in the middle distance to the right of the last sidewalk prop is part of the terrain group in Shade. There is no postwork; I'd normally go back and blend the seams on street terrains and blend the street into the background a little. The render was 1372 seconds with GI (distant light) adjusted to match the background image. GI ambient set to .24 and softness set to .53. Refraction used on the visible "glass", anti-alias 3x3, sampling 4x4, noise reduction .64, photons 50k; premultiplied alpha, transparency affects alpha and keep Z checked.

Comments (0)


No comments have been posted. Sign In or Register to share your thoughts.


0 110 0

00
Days
:
18
Hrs
:
16
Mins
:
30
Secs
Premier Release Product
DZ Valor GearZ for G8M
3D Figure Assets
Top-Selling Vendor Sale Item
$22.95 USD 40% Off
$13.77 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.