The Triplets by mapgraphs
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Description
Individual Poser 4PP .pz3 files, buildings, terrains (street) and figures, imported into Shade 7 std. and rendered over a background image.
The background with terrains was rendered in Vue 4 with the same textures used on the .pz3 street terrains (.obj format). The small terrain in the middle distance to the right of the last sidewalk prop is part of the terrain group in Shade. There is no postwork; I'd normally go back and blend the seams on street terrains and blend the street into the background a little.
The render was 1372 seconds with GI (distant light) adjusted to match the background image. GI ambient set to .24 and softness set to .53. Refraction used on the visible "glass", anti-alias 3x3, sampling 4x4, noise reduction .64, photons 50k; premultiplied alpha, transparency affects alpha and keep Z checked.
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