Mon, Nov 18, 3:11 PM CST

Fresh Coke

Rhino 3D (none) posted on Oct 23, 2001
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Description


Modeled in Rhino, rendered in Flamingo. Thanks to Christopher Gerber for the Coca Cola wrap around texture.

Comments (9)


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Sasha_Maurice

3:11AM | Tue, 23 October 2001

looks refreshing! nice work, you make it look like a photo.

Papu

4:12AM | Tue, 23 October 2001

are you 100% sure this is not a photo? ;)

Tom Berna

7:16AM | Tue, 23 October 2001

I don't buy the pull tab. This looks too much like a texture stuck on the top of the well-modeled can. I think you're going to have to settle in and model the pull tab, or at least make it stick out more.

Kuroi_Kenshi

8:19AM | Tue, 23 October 2001

VERY nice! again, VERY NICE! damn, I have to learn how to this kind of stuff...

Slynky

3:19PM | Tue, 23 October 2001

From a photogrqaphy point of view, it seems the scene has a fairly large amount of light, meaning the f-stop on such a shot would be very small, and thhere fore both cans would more or less be in near perfect focus. The unfocused can in front would only be slightly out of focus. The f-stop looks like it'd be about16 with the light, but because of the can being out of focus, it makes it look like the f-stop was 5.6 and maybe smaller. My advice would be to either raise the general focus, or cut out some light. and finally, would someone make me a damn Dr. Pepper can already?

Wadus

3:37PM | Tue, 23 October 2001

cool, I like the sweat on it...

UrbanGuld

3:56PM | Tue, 23 October 2001

nice model and lighting, sorry I cant give you any advice but the "depth of field" dont look right to me.

GROINGRINDER

7:36PM | Tue, 23 October 2001

I have to agree about the depth of field being wrong I think the depth is in the wrong plane.

mewzik

5:01AM | Wed, 24 October 2001

Looking quite real to me, and nice drops ! Only the lip seems to be a little to flat ?


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