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Triforium elements

3D Modeling Gothic posted on Jun 28, 2005
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Description


I have always admired the great expertise that it takes to build a cathedral. The impressive number of artists that it took to cut and lay stones, pour the foundation and make it all fit to exacting measurements. So, I thought I'd try to build one in Maya (Alias/Wavefront). I think it is just as difficult to do in virtual reality, because it was very hard to get the NURBS to work the way I needed them to. Sorry, it is not textured yet.

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