A little depth (500) by soulhuntre
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Description
I was playing with lighting in Max and wound up playing with depth-of-field for a while.
This render isn't all that impressive, the pose isn't really suited for it but her foot gave me some depth to work with.
Anyway, this is a 500mm lens.
The texture is Anya (Daz)
The hair is the Wonder Wedge (Daz)
The face is by me
The pose is from Anya's set (I think)
Lighting is a Max global illumination dome set-up
NO post at all.
Enjoy for what it's worth :)
Comments (3)
soulhuntre
Oh yeah, the depth of field was only 12 passes - it really needed to be about 40 :)
Papu
maybe you could try getting rid of the black line on her nose by changing the lighting a little? Unless you intended it :o)
soulhuntre
Yeah... there is lots to be done - but I wanted to see how the light globe did all on it's own. It is a rather dramatic shadow - but I think I like the effect :)