.: Product Features :.
* One Poser figure: obj, cr2/ png, at 39,927 polygons.
Includes the following parts, all of which can be repositioned or hidden from the scene:
* BigJar001
* BigJar002
* BigWindow001: can only be hidden/ shown
* BigWindow002: can only be hidden/ shown
* BigWindow003: can only be hidden/ shown
* Cap001
* Cap002
* Carpet001
* Carpet002
* Cart001
* Cart002
* Door001: can open and close with an ERC dial on the Body.
* Door003: can open and close with an ERC dial on the Body.
* Door004: can open and close with an ERC dial on the Body.
* Door007: can open and close with an ERC dial on the Body.
* Door008: can open and close with an ERC dial on the Body.
* Door009: can open and close with an ERC dial on the Body.
* Door010: can open and close with an ERC dial on the Body.
* Door011: can open and close with an ERC dial on the Body.
* Door012: can open and close with an ERC dial on the Body.
* GroundBase
* House001
* House002
* House003
* House004
* House005
* House006
* House007
* House008
* House009
* House010
* House011
* House012
* Ladder001
* Ladder002
* MediumJar001
* MediumJar002
* MediumJar003
* Palm001
* Palm002
* Palm003
* Palm004
* Palm005
* Palm006
* Palm007
* Palm008
* Palm009
* Palm010
* Palm011
* Palm012
* Palm013
* Palm014
* Palm015
* SmallJar001
* SmallJar002
* SmallLadder001
* SmallLadder002
* SmallWindow001: can only be hidden/ shown
* Upstair
* Well
* WoodBox
* WoodBoxBroken
* WoodPlanks001
* WoodPlanks002
* Use the Hierarchy Editor to hide and show these parts to further customize your scene.
* Parts are parented to each dirt pile, which can be positioned anywhere in the scene.
.: Camera Files :.
* Includes 12 camera presets for easier movement around the buildings.
Use these files to render your own scenes or use them as a starting point.
.: Textures :.
* One set of texture and corresponding bump maps, ranging from 512x512 to 1024x1024.