JeffersonAF Shader for Daz Studio 4.7 Pro.
Brick, glass 1, glass 2, glass 3, gold, grass, lava rock, moss rock, neon 1, neon2, rock 1, rock 2, silver and water.
Shaders based on all textures can be modified in the vertical and horizontal tiles option.
Grass effect can be adjusted to higher or lower density and size.
Density effect: Horizontal tiles = 1_50
Vertical tiles = 1_50
Size effect: Displacement Strength = 100_200
Minimum Displacement = -2
Maximum displacement = 2_10
All of the content in this package was created by Jefferson Alexandre Ferreira.