Flynn is a realistically proportioned athletic character. She can be the girl next door, a fashion model, an adult film star, or just a young woman on a night out. Changing her hair and makeup completely changes the feel and personality of this versatile character.
Flynn has plain skin and tattoo skin, the choice is yours.
Flynn uses displacement on her vagina to generate a 3D surface. If you do not want this, either uncheck the option to render with displacement maps, or disconnect the node under the hips in the material room.
She is made for V4 only.
The body needs:
Victoria 4.2 Morphs ++
V4 muscle morphs (if you want to reduce/increase her muscle)
Her textures were created using merchant resources that I have VERY HEAVILY edited, and high definition pictures of real skin of myself and my partner where needed.
Flynn comes with:
-Inject Flynn. You can also dial the morph to increase or decrease individual parts of her body, or the whole character, to make her bigger or smaller than she already is. For example, you can select a shoulder or arm and dial to make it bigger/smaller. Or completely dial out her head or body for example.
-Remove Flynn.
-Inject Body only.
-Remove Body only.
-Inject Head only.
-Remove Head only.
-2 different skins: 1 with tattoos, 1 without.
-11 pubic hair options.
-11 different eye makeup designs.
-11 extra shades of lipstick.
-11 extra nail designs, and default plain nails.
-9 different eye colors.
Promos rendered in Poser, with no post work. This product was never created for DAZ, but the materials will work in DAZ.
Poser Promos Rendered with BH ProStudio lights, my own specular lights, and custom ambient panels. Please note that different lights will produce different render results.
Because I designed the skin first, and then created the character's face structure around the skin, Flynn looks best with the skin material provided in this package.