-Easily blendable
All tiles can be mixed and matched with each other because they are based on one skintone
-Consistent color and lighting
No burned in specular
No burned in shadows
No exposure differences
-Different details
Skintiles usable for eyelids, ears, nipples, inner/outer elbows, knees etc...
Cover the areas where you never have photos from, like behind the ear and bald heads
-Seamless square textures in the size of 1024 x 1024 pixels in png format
No loss of resolution
-Not figure dependable
Can be used to make skin textures for ALL human figures
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Example Workflow
-Block in a base skin
[Define one of the tiles as a pattern in Photoshop and fill that pattern on a 4096 x 4096 pixel map]
-Patch visible seams
[Take the same tile and cover all visible seams for example in Blacksmith 3D]
-Add details in some places
[Use the other tiles to add more definition in certain areas]
-When your base skin is done you can add your own photo images on top, like lips
[Optional]
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You can use these textures to make your UV texture maps for your 3D Characters to distribute.
Not figure dependable
Can be used to make skin textures for ALL human figures.