Props and Scenes for Daz Studio and Poser with materials separately created for Iray, 3Delight, Superfly and Firefly.
Future Shopping Art Gallery is a large circular art gallery with loose standing geometric art pieces and light fittings. Each piece comes in 10 color or design variations. Mix and match the pieces to create your own custom scene or use one of the pre-designed scenes.
This set is designed to work with the other packs in the Future Shopping series but can also be used without them. (For example use the backdrop from Future Shopping: Food Court as a backdrop for this piece, or place the vending machines inside the gallery or place these art pieces inside the Food Court scenes.)
Figures (Poser):
1 Large Round Building
(Saved as a scene asset under props in Daz Studio.)
Props:
3 Light Fittings
5 Standing Art Objects
5 Wall Art Objects
In Poser props & gallery will load with Firefly materials.
In Daz Studio props & gallery will load with Iray materials.
Pose (Poser Only):
Hide or Show the roof of the round building
(Daz Studio: You can tick the visibility icon next to "roof" to hide / show it.)
Materials - 140 materials for each render engine (560 in total) as follows:
5 Colors for the gallery with a marble-like floor, roof and outside columns
5 Colors for the gallery with a metal-like, reflective floor, roof & outside columns
10 Color options for each of the 3 light fittings
10 Color options for each of the 5 standing art pieces
10 Color options for each of the 5 flat / wall art pieces
(If you want to, you can change the colors yourself as the color is in the procedural settings and not in an external texture.)
The color patterns for the Future Shopping series work as follows:
• Black (or black and white or being dominantly black)
• Pastel color (in this pack it's only blue and pink)
• Dark color (in this pack it's only green and red)
• Silver or grey
• Gold / shades of various golds
In this pack I've given you 2 options for each of the above which is 10 material files for every piece.
Scenes:
5 created scenes in each of the render engines using the above props and materials.
Everything in these scenes are loose - move things, delete things, change their materials etc.
Please note that in scenes 1 to 4 the roof is set to be invisible on screen and in the render.
You can change this under the roof's properties if you want it to be rendered.