Indira for Victoria 4 was made for Poser and Daz Studio 3 and uses the older 'dsa' files with poser type Runtime paths, so the Jewelry will be found under the RuntimeLibrariesPropsIndira folder path.
Indira for V4 comes with
Pose Files for
Head (Inj)
Head (Rem)
Body (INJ)
Body (REM)
& Textures for 7 different Make-ups, a no make-up option (default), 7 eye color options, 7 nail color options, 2 lash options, 2 jewelry color options, 3 Henna tattoo options, and a hair option. Please see readme file for the complete list of files included.
Textures are available for Henna tattoos for:
Hands
Legs
Shoulders
and can be used altogether or individually
Jewelry colors come in red or blue for the cheek, earrings, mouth connector and stud.
Poser Users:
It is recommended that you do not delete the .DS or the .DSA files from within the product's MAT Pose directory. They will not show up as extra files within Poser, but are required to use the product with DAZ Studio 2.0 and above.
General Notes:
.DS Mats can be read by any version of Daz Studio.
.DSA Mats can be read in Daz Studio 3 Only so please keep this in mind if you are using an earlier version.
You can always pick up the Pro Version of Daz Studio 3 or you can take the Light Version for a spin!
DS Users Please Note:
The Eyes, Lashes, Nails, and Jewelry folders have .ds mats only as the settings there are ideal for Indira's look.
D|S3 users will find the mats for Indira in the DS3A sub-folder, giving them the option to use the standard .ds mats or .dsa mats that utilize the UberSurface shaders.
Poser 6 users will find bonus materials for the jewelry in the MC6 sub-folder within the Jewelry mats folder. These are .PZ2 files that utlize the Poser Mat Room Nodes. Poser users will want to make sure that "Use Displacement" is checked in the render settings when rendering any of the Hair options or the Bindi makeup option.