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Requirements:
All softwares who can support .pp2 and .obj files
Medieval_Town_House is all UVW mapped, contains all normals, textures, speculars and opacitys maps. VEGETATION IS INCLUDED ! ( IVY,Trees and GRASS ), All objects visible in the promotionnal pictures are included !! INTERIOR INCLUDED !! ANIMALS ARE INCLUDE (Hen and Goose), Doors openable with a custom cursor for Poser!!
-Interior included !!
-Include textures,bump,normal, specular and opacity's maps !!
-Available for Poser in .pp2 !!
-Available for Daz with minor modifications !!
-Available for other software in .obj !!
-GRASS, IVY AND TREES ARE INCLUDED !!
-ANIMALS ARE INCLUDE ! (Hen and Goose)
-Full movable/modulable !
-All visible is included !
-Door openable with a custom cursor in Poser !
-23 props included !
Don't hesitate to leave me a review or to follow me !! Don't hesitate to follow me also on twitter to watch on what im working on !! or to let me know something !!
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Description:
-Nbrs of Polys: 1.738.716
-Nbrs of Verts: 2.830.170
-Nbrs of Zip files: 6
-Nbrs of .pp2 files: 2
-Nbrs of .obj file: 23
-Nbrs of map (texture+normal+spec+opacity) : 83
-Texture size: 1000x1000 to 3500x3500
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File list:
"Medieval_Town_House1.zip"
.../Runtime/Textures/Dante78's Products/Medieval_Town_House/
MTH_Barrel_Norm.jpg
MTH_Barrel_Spec.jpg
MTH_Barrel_Txt.jpg
MTH_Charriot_Norm.jpg
MTH_Charriot_Spec.jpg
MTH_Charriot_Txt.jpg
MTH_Crate_Norm.jpg
MTH_Crate_Spec.jpg
MTH_Crate_txt.jpg
MTH_Door_Norm.jpg
MTH_Door_Spec.jpg
MTH_Glass_Norm.jpg
MTH_Glass_Opa.jpg
MTH_Glass_Spec.jpg
MTH_Ground_Spec.jpg
MTH_Ground_Txt.jpg
MTH_Ivy_Txt.jpg
MTH_Plant_Norm.jpg
MTH_Plant_Txt.jpg
MTH_Pot_Norm.jpg
MTH_Pot_Spec.jpg
MTH_Pot_Txt.jpg
MTH_RockDoor_Norm.jpg
MTH_RockDoor_Spec.jpg
MTH_RockDoor_Txt.jpg
MTH_Rocks_Norm.jpg
MTH_Rocks_Spec.jpg
MTH_Rocks_Txt.jpg
MTH_Rooftiles_Norm.jpg
MTH_Rooftiles_Spec.jpg
MTH_Rooftiles_Txt.jpg
MTH_Shutter_Norm.jpg
MTH_Shutter_Spec.jpg
MTH_Shutter_Txt.jpg
MTH_Tree_1_Spec.jpg
MTH_Tree_2_Spec.jpg
MTH_Wall2_Norm.jpg
MTH_Well_Spec.jpg
MTH_WindowDoorWood_Spec.jpg
.../Documentation/
-Medieval_Town_House_Readme.txt
-Renderositylicense.txt
"Medieval_Town_House_Part2.zip"
.../Runtime/Textures/Dante78's Products/Medieval_Town_House/
MTH_Goose_Spec.jpg
MTH_Grass_Norm.jpg
MTH_Hen_Norm.jpg
MTH_Hen_Spec.jpg
MTH_Hen_Txt.jpg
MTH_IvyBranche_Norm.jpg
MTH_IvyBranche_Opa.jpg
MTH_IvyBranche_Txt.jpg
MTH_Ivy_Norm.jpg
MTH_Ivy_Opa.jpg
MTH_Plant_Opa.jpg
MTH_Wall3_Spec.jpg
MTH_Well_Txt.jpg
MTH_Wood1_Spec.jpg
MTH_Wood2_Spec.jpg
MTH_Wood3_Spec.jpg
MTH_Wood3_Txt.jpg
MTH_WoodRoof_Spec.jpg
MTH_WoodRoof_Txt.jpg
.../Documentation/
-Medieval_Town_House_Readme.txt
-Renderositylicense.txt
"Medieval_Town_House_Part3.zip"
.../Runtime/Geometries/Dante78's Products/Medieval_Town_House/
MTH_Door2_Norm.jpg
MTH_Door2_Spec.jpg
MTH_Door2_Txt.jpg
MTH_Door_Txt.jpg
MTH_Glass_Txt.jpg
MTH_Goose_Norm.jpg
MTH_Goose_Txt.jpg
MTH_Grass_Opa.jpg
MTH_Grass_Txt.jpg
MTH_Wall1_Spec.jpg
MTH_Wall1_Txt.jpg
MTH_Wall2_Spec.jpg
MTH_Well_Norm.jpg
MTH_WindowDoorWood_Txt.jpg
MTH_Wood2_Txt.jpg
MTH_Wood3_Norm.jpg
"Medieval_Town_House_Part4.zip"
.../Runtime/Geometries/Dante78's Products/Medieval_Town_House/
MTH_Wall2_Txt.jpg
MTH_Wall3_Txt.jpg
MTH_Wood1_Norm.jpg
MTH_Wood1_Txt.jpg
MTH_Wood2_Norm.jpg
"Medieval_Town_House_Part5.zip"
.../Runtime/Geometries/Dante78's Products/Medieval_Town_House/
MTH_Tree_1_Txt.jpg
MTH_Tree_2_Txt.jpg
MTH_Wall1_Norm.jpg
MTH_Wall3_Norm.jpg
.../Runtime/Geometries/Dante78's Products/Medieval_Town_House/
MTH_Main.obj
"Medieval_Town_House_Part6.zip"
.../Runtime/Geometries/Dante78's Products/Medieval_Town_House/
Map__103_Normal_Bump.tga
Map__107_Normal_Bump.tga
Map__127_Normal_Bump.tga
Map__131_Normal_Bump.tga
Map__138_Normal_Bump.tga
Map__144_Normal_Bump.tga
Map__147_Normal_Bump.tga
Map__150_Normal_Bump.tga
Map__153_Normal_Bump.tga
Map__156_Normal_Bump.tga
Map__159_Normal_Bump.tga
Map__162_Normal_Bump.tga
Map__165_Normal_Bump.tga
Map__168_Normal_Bump.tga
Map__172_Normal_Bump.tga
Map__176_Normal_Bump.tga
Map__71_Normal_Bump.tga
Map__75_Normal_Bump.tga
Map__79_Normal_Bump.tga
Map__83_Normal_Bump.tga
Map__87_Normal_Bump.tga
Map__91_Normal_Bump.tga
Map__95_Normal_Bump.tga
Map__99_Normal_Bump.tga
MTH_BarrelGr1.mtl
MTH_BarrelGr1.obj
MTH_BarrelGr2.mtl
MTH_BarrelGr2.obj
MTH_Char.mtl
MTH_Char.obj
MTH_CharD.mtl
MTH_CharD.obj
MTH_Crate1.mtl
MTH_Crate1.obj
MTH_Crate2.mtl
MTH_Crate2.obj
MTH_Door1.mtl
MTH_Door1.obj
MTH_Door2.mtl
MTH_Door2.obj
MTH_Door3.mtl
MTH_Door3.obj
MTH_GooseGr1.mtl
MTH_GooseGr1.obj
MTH_GooseGr2.mtl
MTH_GooseGr2.obj
MTH_Grass.mtl
MTH_Grass.obj
MTH_HenGr1.mtl
MTH_HenGr1.obj
MTH_HenGr2.mtl
MTH_HenGr2.obj
MTH_Ivy.mtl
MTH_Ivy.obj
MTH_Main.mtl
MTH_PotGr1.mtl
MTH_PotGr1.obj
MTH_PotGr2.mtl
MTH_PotGr2.obj
MTH_RockGr1.mtl
MTH_RockGr1.obj
MTH_RockGr2.mtl
MTH_RockGr2.obj
MTH_Tree1.mtl
MTH_Tree1.obj
MTH_Tree2.mtl
MTH_Tree2.obj
MTH_Well.mtl
MTH_Well.obj
.../Runtime/Libraries/Props/Dante78's Products/Medieval_Town_House/
MTH_Grass.png
MTH_Grass.pp2
MTH_Main.png
MTH_Main.pp2
.../Documentation/
-Medieval_Town_House_Readme.txt
-Renderositylicense.txt
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