12 Handpainted Opacity Maps using Brand New textures, never seen before.
12 Glowing Emissive Dots Colors
04 Emissive Intensity Options
12 Full Materials with Color Gradients
12 Single Face Colors
12 Vein Materials with Color Gradients
12 Glitter Options
All Mix and Match starting with the
Two Ready Black Bases
Our Emissive Materials will look much more alive and effective when used in dim scenes or with low lights, but they behave perfectly in normal lights too!
The promo images were rendered using Theory of Light - Energy Flow HDRIs.
HDRI used is from the Pure Sky Group, Number 19
Use provided Opacity Options to change transparency if the presets appear to be too much translucent over light backgrounds or HDRIs.
It Is strongly recommended to render them with Bloom Filter enabled for visible halos around glowing dots, use included Presets on Base Product to get the best values.