A simple dynamic Top for Evolution. Install by adding the garment to your Evolution runtime. Texture is located with item definition for maximum ease of content management.UV's are all flat so you can swap with any texture you want. Scale: One length unit in uv space is about 1.35 m, so if your seamless tile swatch represents a 40 cm square use u,v scale 0.30 There are some overlapping cloth pieces. Be sure to set self-collision and all collision options. Garment fits on evolution default shape and A-pose (with arms low setting 0.65) Free for commercial and non-commercial use. Do not re-distribute.