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Requirements:
All software who can support .obj or .pp2 files
Medieval_Small_Village_House4 is all UVW mapped! Include all normal, diffuse, roughness, transparency and reflection maps !! VEGETATION and ANIMALS ARE INCLUDE ! ( GRASS, PLANTS,TREES,BUSH ) ALL VISIBLE IN PROMOS PICTURES IS INCLUDE !! DOOR OPENABLE !
-Include normal, diffuse, roughness, transparency and reflection maps!!
-Available for Poser in .pp2 !!
-Available for Daz with minor modifications !!
-Available for other software in .obj !!
-GRASS,TREES,BUSH and ANIMALS ARE INCLUDE !!
-Full movable/modulable !
-DOOR OPENABLE !
-ALL VISIBLE IS INCLUDE !
-21 props included !
Don't hesitate to leave me a review or to follow me !!
Don't hesitate to follow me also on twitter to watch on what im working on or to let me know something !!
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Description:
-Nbrs of Polys: 1.940.557 (include grass)
-Nbrs of Verts: 1.793.783 (include grass)
-Nbrs of Zip files: 3
-Nbrs of .pp2 files: 3
-Nbrs of .obj file: 21
-Nbrs of map (texture+normal+spec+opacity) : 57
-Texture size: 512x512 to 2048x2048
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File list:
"Medieval_Small_Village_House4_Part1.zip"
.../Runtime/Textures/Dante78's Products/Medieval_Small_Village_House4/
MSVH4_Barrel_Diffuse.jpg
MSVH4_Barrel_Glossiness.jpg
MSVH4_Barrel_Normal.jpg
MSVH4_Door_Diffuse.jpg
MSVH4_Door_Glossiness.jpg
MSVH4_Door_Normal.jpg
MSVH4_Foliage_Diffuse.jpg
MSVH4_Foliage_Normal.jpg
MSVH4_Foliage_Transparency.jpg
MSVH4_Grass2_Diffuse.jpg
MSVH4_Grass_Diffuse.jpg
MSVH4_Grass_Normal.jpg
MSVH4_Grass_Transparency.jpg
MSVH4_Hen_Diffuse.jpg
MSVH4_Hen_Glossiness.jpg
MSVH4_Hen_Normal.jpg
MSVH4_Lantern_Diffuse.jpg
MSVH4_Lantern_Glossiness.jpg
MSVH4_Lantern_Normal.jpg
MSVH4_Planks_Diffuse.jpg
MSVH4_Planks_Glossiness.jpg
MSVH4_Planks_Normal.jpg
MSVH4_Rope_Diffuse.jpg
MSVH4_Rope_Glossiness.jpg
MSVH4_Rope_Normal.jpg
MSVH4_Stick_Roof_Diffuse.jpg
MSVH4_Stick_Roof_Glossiness.jpg
MSVH4_Stick_Roof_Normal.jpg
MSVH4_Stonewall_Diffuse.jpg
MSVH4_Stonewall_Glossiness.jpg
MSVH4_Stonewall_Normal.jpg
MSVH4_Tatched_Roof1_Diffuse.jpg
MSVH4_Tatched_Roof1_Glossiness.jpg
MSVH4_Tatched_Roof1_Normal.jpg
MSVH4_Tatched_Roof1_Transparancy.jpg
MSVH4_Tatched_Roof2_Diffuse.jpg
MSVH4_Trunk_Diffuse.jpg
MSVH4_Trunk_Glossiness.jpg
MSVH4_Trunk_Normal.jpg
MSVH4_Trunk_Roughness.jpg
MSVH4_Wheelbarrow_Diffuse.jpg
MSVH4_Wheelbarrow_Glossiness.jpg
MSVH4_Wheelbarrow_Normal.jpg
MSVH4_Window2_Diffuse.jpg
MSVH4_Window2_Glossiness.jpg
MSVH4_Window2_Normal.jpg
MSVH4_Window_Diffuse.jpg
MSVH4_Window_Glossiness.jpg
MSVH4_Window_Normal.jpg
MSVH4_Wood_House_Glossiness.jpg
.../Documentation/
-Medieval_Small_Village_House4_Readme.txt
-Renderositylicense.txt
"Medieval_Small_Village_House4_Part2.zip"
.../Runtime/Textures/Dante78's Products/Medieval_Small_Village_House4/
MSVH4_Wood_House_Diffuse.jpg
MSVH4_Wood_House_Normal.jpg
.../Runtime/Geometries/Dante78's Products/Medieval_Small_Village_House4/
MSVH4_BarrelGr2.mtl
MSVH4_BarrelGr2.obj
MSVH4_BushGr1.mtl
MSVH4_BushGr1.obj
MSVH4_BushGr2.mtl
MSVH4_BushGr2.obj
MSVH4_BushGr3.mtl
MSVH4_BushGr3.obj
MSVH4_BushGr4.mtl
MSVH4_BushGr4.obj
MSVH4_BushGr5.mtl
MSVH4_BushGr5.obj
MSVH4_Door.mtl
MSVH4_Door.obj
MSVH4_Grass.mtl
MSVH4_Grass.obj
MSVH4_HenGr1.mtl
MSVH4_HenGr1.obj
MSVH4_HenGr2.mtl
MSVH4_HenGr2.obj
MSVH4_HenGr3.mtl
MSVH4_HenGr3.obj
MSVH4_Pavement.mtl
MSVH4_Pavement.obj
MSVH4_Rope.mtl
MSVH4_Rope.obj
MSVH4_Tree1.mtl
MSVH4_Tree1.obj
MSVH4_Tree2.mtl
MSVH4_Tree2.obj
MSVH4_Tree3.mtl
MSVH4_Tree3.obj
MSVH4_Wheelbarrow1.mtl
MSVH4_Wheelbarrow1.obj
MSVH4_Wheelbarrow2.mtl
MSVH4_Wheelbarrow2.obj
.../Documentation/
-Medieval_Small_Village_House4_Readme.txt
-Renderositylicense.txt
"Medieval_Small_Village_House4_Part3.zip"
.../Runtime/Geometries/Dante78's Products/Medieval_Small_Village_House4/
MSVH4_BarrelGr1.mtl
MSVH4_BarrelGr1.obj
MSVH4_House.mtl
MSVH4_House.obj
MSVH4_Small_Wall.mtl
MSVH4_Small_Wall.obj
.../Runtime/Libraries/Props/Dante78's Products/Medieval_Small_Village_House4/
MSVH4_House.png
MSVH4_House.pp2
MSVH4_Objects.png
MSVH4_Objects.pp2
MSVH4_Vegetation.png
MSVH4_Vegetation.pp2
.../Documentation/
-Medieval_Small_Village_House4_Readme.txt
-Renderositylicense.txt
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