It contains:
- a scene ready to render, which can be accessed through the scene tab, and choosing "The Village - Temple Terrace";
- all the objects that make up the scene (TT_Arch_Frame, TT_Arches, TT_Column, TT_Door_1, TT_Door_1_Frame,TT_Door_2.png, T_Door_2_Frame, TT_Door_3, TT_Door_3_Frame, TT_Door_4, TT_Door_4_Frame, TT_Door_Step, TT_Flame, TT_Floor, TT_Main_Building, TT_Roof_1, TT_Roof_2, TT_Torch, TT_Tower, TT_Tower_Top, TT_Wall, TT_Window_1, TT_Window_1_Frame, TT_Window_2, TT_Window_2_Frame, TT_Window_3, TT_Window_3_Frame, TT_Window_4, TT_Window_4_Frame, TT_Window_5, TT_Window_5_Frame, TT_Window_6, TT_Window_6_Frame, TT_Window_7 and TT_Window_7_Frame);
- the textures of each object, each of which contains the diffuse, normal, specular, glossiness, ambient occlusion and displacement textures. Some of them like windows and its frames also have opacity textures. The sizes of the textures start at 512 x 512 px for the small objects and are up to 2048 x 2048 px for the larger ones.