Bag of bones is a collection of 30 individual human bones, built for use as single props which can also be used in any application that supports OBJ files, subdivision surfaces and the PBR Metal/Rough texturing standard.
In addition to the 30 individual bones I have included several files that load multiple props for use with Bullet physics, and several pre-made scatters and stacks of bones. The User Guide, supplied as a PDF, has an illustrated step-by-step guide to how I made the scatters using Poser's Bullet physics. As all the props use the same UV map there are 6 different materials included that can be applied to any of the props in this set.
What's Included ...
30 individual bone props (pp2 and OBJ)
9 pre-made bone scatters and stacks (pp2 and OBJ)
3 multi-part props ready for Bullet Physics (pp2)
An illustrated User Guide (PDF)
6 different material options
9 4k texture maps