Light Tunnels are 2 tunnel props with materials, lights and cameras created for the tunnel props.
The shape of the tunnels, combined with gaps in the roofs, create interesting light effects.
The tunnels are versatile enough that you can pose your character inside the tunnel or in front of the tunnel.
You can do a close-up of the tunnel, have the tunnel in the distance or view your character through the roof.
2 Props
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Prop with a single tunnel
Prop with 2 tunnels
100 Lights designed to work with the tunnels
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These lights were created to work in Firefly and Superfly renders. With every light set there's an infinite light. If you want the scene brighter or darker you can change the intensity of this light. (In general you'd want to decrease the intensity for Firefly and increase the intensity for Superfly).
3 Different Light sets for the single tunnel prop x 20 colour variations each.
2 Different Light sets for the double tunnel prop x 20 colour variations each.
8 Cameras
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The camera angles used to create the lights with a few more
62 Materials
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Materials for Firefly and Superfly were created together so that you can switch between the render engines without having to change anything.
There's 31 materials for each tunnel consisting of 9 colours, black and white and variations of these.
The material zones are as follows:
Single Tunnel: Tunnel, Roof, Floor, Wall, Decorations (This refers to the rim of the tunnel and the blocks on the wall)
Double Tunnel: Tunnel1, Tunnel2, Roof, Floor, Wall, Decorations (the rim of the tunnel and blocks on the wall)
In Firefly you'll sometimes see a zig zag pattern on the wall. That is caused by the bump setting in the material coupled with the scattering of the lights. If you don't like that pattern - just remove the bump node and it goes away (if you like that pattern, however, you can increase the bump value to see more of it).