Of all WW2 aircraft, the P-51D Mustang has become one of the most popular and immediately recognizable. Early versions were power by an Alison engine, but by the time of the 'D' version, production had switched to include the Rolls-Royce Merlin super-charged engine. First entering service with the RAF on 10th May, 1942, the P-51a was used for ground attack and channel patrols. In June of 1942 the USAAF finally adopted the P51a as well. Going through many adaptations in it's life, the P-51 was rebuilt as a dive-bomber (the A-36 Apache/Invader) in the USAAC, receiving quad 20mm cannon (in place of it's Browning mg's) with the RAF, various canopy types till the "tear-drop" design was finally accepted, and saw use by almost all Air forces of the allies during WW2. After WW2, the P-51 continued service through Korea, and with some air forces straight through till the 1980's! Here I have Modeled the P-51D variant of the aircraft, which served as a long ranger fighter/bomber escort from mid1944 on.
Product Features:
* Includes the following DAZ Studio props (dsf, duf/ png):
* P-51 Mustang aircraft, at 24,657 polygons.
* 1 external "drop-tank" fuel tank.
* 1 "prop-blur" effects prop to give a sense of motion in flight.
Features:
* Propeller can rotate, with a Pose Control dial on the Body.
* Canopy can open and close, with a Pose Control dial on the Body.
* Rudder can rotate left to right, with a Pose Control dial on the Body.
* The elevators (rear tail-wing flaps) are one part and can rotate up and down, with a Pose Control dial on the Body.
* The left and right wing flaps on the main wings can rotate down.
* The left and right wing ailerons on the main wings can rotate up and down.
- A Pose Control dial on the Body raises or lowers both ailerons.
- A second Pose Control dial on the Body raises or lowers the ailerons opposite each other for banking turns.
* The landing gear can open and close.
* The landing gear doors can open and close.
- A Pose Control dial on the Body opens and closes both the landing gear and landing gear doors.
Poses:
* InFlight:
- Level flight with the landing gear closed
* Landed
- Angled on the ground with the landing gear open
* Propellers hide/ show
Textures:
* One set of texture maps, at 3000x2000 pixels. Does not include bump maps.
* All of the materials use Iray shaders.
All sales images rendered in DAZ Studio with an HDRI skydome environment.
Designed for use in DAZ Studio 4.9 and above with Iray. Not recommended for use in other software programs.
Original model by, and acquired from Chris Schell, and now owned by VanishingPoint.