On the outer "ring" are the crew stations, which are used to monitor all of the ship`s functions.
In the center is the captain`s chair, and next to it, the first officer`s and second officer`s chairs. Unlike previous starships, these chairs are fixed in place to provide more safety for the commanding officers
To the right and left of these chairs are the tactical stations. These provide access to the ship`s offensive and defensive weapons systems. Since the tactical officer has to be on alert at all times, these stations do not include a chair.
In front of the tactical stations are the science and engineering stations. These two consoles can be reconfigured to monitor any of the ship`s functions or to scan surrounding space.
In the center-front of the bridge is the helm and operations stations, which allow the officers to fly the ship.
Product Features:
* Includes one DAZ Studio prop: dsf, duf/ png, at 60,116 polygons.
* As is usual for our Starship Bridges, all walls (and the ceiling) can be hidden for easier camera placement.
* All of the crew chairs can rotate around and move (all rotate and trans dials can be adjusted). Or, since they are separate Body parts, feel free to hide or show them depending on the needs of your scene.
- The captain`s and officers` chairs can not move or rotate.
* All of the right and left doors can open and close (with a Pose Control dial on the Body).
- Although all of the doors can open, there are no corridors behind the doors. We recommend using one of the many corridor sets, for sale here, for background hallways.
* The Engineering and Science Consoles (and chairs) and the Tactical Consoles can be hidden or shown to allow more customization of your scene.
* Hiding the left and right walls also hide the left and right chairs in front of the wall.
* The Plaque (on the Left Alcove Wall) is a separate part, which can be moved or hidden to suit the needs of your scene.
- The Plaque itself uses "maximized" mapping so it can take any image.
Cameras:
* Ten camera files are included.
* The cameras have been positioned so no walls will block the camera.
* Use these to render your scene or as a starting point.
Textures:
* One set of textures (at 2048x2048 pixels) is included.
* All of the materials use Iray shaders.
All sales images rendered in DAZ Studio with an HDRI skydome environment.
Designed for use in DAZ Studio 4.9 and above with Iray. Not recommended for use in other software programs.