Here is a collection of 12 dry grass shaders for ground props perfect for your Fall, Autumn, Halloween, apocalyptic and run down renders and scenes. All shaders were created from personal photographs. Images used in the shaders measure 2048x2048 and use a normal map for depth. There are three normal map settings, tiling amount settings for both horizontal and verticle tiling together and separate.
To use these shaders select the item you wish to apply the shader to within the viewport and then the surface / material zone in the surfaces tab. Double click on the shader of your choice.