Fantasy Helmet Alpha

3D Figure Assets released on Nov 07, 2022
Fantasy Helmet Alpha by N/A

Software:
DAZ Studio 4.21 (Needed for Genesis 9)
Base Figures:
Genesis 8 Female
Departments:

Whether your character is a villain bent on destroying the world, or a hero trying to save it, protect their head in style with Fantasy Helmet Alpha.

A helmet prop designed for Genesis 8 Female, but should work well for any Genesis 2, 3, 8 or 9 character, with many attachments to achieve different looks.

Since the helmet is a prop, you will have to manually adjust the scale and position of it to fit your character.

The helmet has 4 styling morphs:

Flare bottom
Pull front corners
Thicken
Upper sides open

The helmet comes with 4 different materials.

The Helmet attachments include:
Comb
Crest
Double Fin
Fin
Fan
Horns
Plume
Ridges
Spike Radius
Wings


Not tested on Poser or MAC.


Notes on attachments:


The Comb
---------
The Comb comes in two parts.
One part is the base, The other is the comb itself.

The Comb is Strand based hair, saved as a prop.
Since the comb is Strand based hair, saved as a prop, the preview hairs option is on by default
when it loads.

This is so it can be viewed accurately when the helmet is moved and scaled in preview mode (before render).

If for any reason preview hairs option is turned off, the comb will not accurately display it's
position and scale, but it will when rendered.


The Plume
----------
The Plume has a few movement and styling morphs, which include:

Plume Back
Plume Left
Plume Right
End Bend L
End Bend R
Flare Frnt+Bak
Flare sides
Flare Bottom
Twist Left
Twist Right

NOTE:
The Plume and the Comb colors can be changed in the surfaces tab, by changing the base colors.


The Ridges
----------
The Ridges consist of a Left, Right, and Mid Ridge, plus two add-ons for the Mid Ridge, a Center Plate
and Gem.

The Center Plate and Gem are intended to be used with the Mid Ridge.
It is not recommended to use the Center Plate and Gem at the same time, as parts of them will overlap
and it may look odd when rendering.

The Mid Ridge has a "Ridge Higher" morph, To extend the height of the Mid Ridge.


Double Fin, Fin, Fan, Spike radius
-----------------------------------
The Double Fin, Fin, Fan, and Spike radius all use the same base spike.
As such the Spike materials for all of these items are located in one place:

\People\Genesis 8 Female\Props\Fantasy Helmet Alpha\Materials\Spikes\


The Double Fin, Fin, and Fan all have a Ridge morph the expands the size of the outer ridge slightly
To give it more definition.

The Fan also has a Fan Center Up morph to extend the height of the fan center.

The Spike radius has a Spike Shorter-Longer morph to extend and shorten the Spikes of the radius.



Horns
------
The Horns must be loaded separately (left and Right)
They have a Morph to extend their height.


Independent Scaling
--------------------
Some attachments, (the Plume, Horns and Wings), can be scaled separately from the helmet,
But may require some positional tweaking.



The helmet, it's attachments, their materials, and Templates are the only things included.
Anything else in the promo images, is NOT INCLUDED.