Simulations should be done using the following method:
1. Load the clothing item.
2. At frame 1 apply any style adjustments.
3. Move your timeline slider to frame 15 and apply any body shapes.
4. Move your timeline slider to frame 20 or 25 and apply your pose.
5. Set your simulation to animated timeline and at least 30 frames.Set your Collision Mesh Resolution to viewport.
If you find the cuff is poking through the sleeve with any simulation apply the looser cuff preset and rerun the simulation.
Tee loads with dforce settings already applied. You can adapt them to your liking by changing them in the surfaces tab. Other body Morphs will work using autofollow technology. Smoothing can be increased to improve the look of autofollow on more extreme body shapes. Some adjustment may be necessary in extreme poses or with extreme body shapes. Adjustment morphs are included to help with these situations as well as with posing. Autofollow morph results vary.