Simulations should be done using the following method:
1. Load the clothing item.
2. At frame 1 apply any style adjustments.
3. Move your timeline slider to frame 15 and apply any body shapes.
4. Move your timeline slider to frame 20 or 25 and apply your pose.
5. Set your simulation to animated timeline and at least 30 frames.Set your Collision Mesh Resolution to viewport.
If you want to dress to fall open use the left or right open simulation settings or adjust those materials in the surface tab. These settings affect only the left or right so the default setting must be applied to reset the settings if you decide to change sides. This is not necessary if you want both sides open.
Dress loads with dforce settings already applied. You can adapt them to your liking by changing them in the surfaces tab. body Morphs will work using autofollow technology. Smoothing can be increased to improve the look of autofollow on more extreme body shapes. Some adjustment may be necessary in extreme poses or with extreme body shapes. Adjustment morphs are included to help with these situations as well as with posing. Autofollow morph results vary.
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