The tree is sliced into 12 sections that can be moved around for endless variety.
You can even move several sections at once to create logs.
Each section has the end grain texture applied to each end, as well as the bark cross section.
The ivy is not just a texture, but is actually modeled for true 3D shadow casting. Not cut into sections.
The Ivy can be hidden as well as just hiding the leaves for the Ivy, so it can be a vines only appearance.
In the process of modeling the vines, they do taper down to zero, so you will not see anything rendered at the very end of the vine, just the leaves of which are much smaller as well.
The growth at the end is always smaller.
All parts can be hidden.
Grass and flowers for illustration purposes only, not included.