The Sage Babylon Figures were loaded in DazStudio and they work fine with all the morphs available.
As the Marbles and Stone patterns are Poser Shaders, they won´t show in DS and the Walls will render ONLY with the basic jpg texture and bump.
Metallics and reflections will need tweaking or replacing with special metallic or reflective DS shaders.
Candles and Glows will show different and brightless because, as said above, those effects are done with Poser shaders.