The BMW M3 is a high performance BMW M GmbH version of the popular BMW 3-Series compact automobile. M3 models have been derived from the E30, E36, E46 and E90/E92/E93 3-series. Common upgrades over the "standard" 3-Series automobiles include more powerful and responsive (yet at times smaller) engines, improved handling/suspension, more aggressive aerodynamics/body, and multiple interior/exterior accents with the "M"/Motorsport nomenclature. Based on the 1986 model year E30 3-Series, the first M3 was introduced with a 2.3 L I4 S14B23 engine (or S14 in shorthand). The engine design was based on various BMW genealogy; basic block layout from the M10 4 cylinder (found in the 2002 and 320 series) overbored and reinforced to similar specifications of the BMW M88 inline-6. The valve train and head architecture from BMWs M1 and later M6 inline-6 cylinder was adopted for aggressive breathing, resulting in outstanding performance for the day. The most notable characteristic of the E30 M3 (relative to later M3 iterations) is its racing pedigree. It was campaigned by BMW as well as other racing teams including Prodrive and AC Schnitzer competing in many forms of racing including but not limited to Rally, DTM, Australian touring car and other series.
.: Product Features :.
- Model built entirely with 3-sided polygons.
- Includes basic interior, which can be seen though the windows.
- Includes "group" information, which your software should interpret as separate parts and allow you to move the wheels.
- The 3ds version of the model includes basic coloring, but no maps (textures, bump, or reflection) are included.
- The obj version includes an mtl file, which your software program should read to colorize the model.
- The Lightwave version includes color, reflective metal surfaces, and a reflection map for more detail.