One problem with conforming clothing is that you sometimes gets pokethrough (when the character 'pokes' through the clothing). This is especially noticeable with clothing that is skintight.
Another way of doing clothing is 'second skin'. The skin is painted onto the character. There are some advantages with this. There are no pokethrough, the second skin will fit all morphs and you can use it with you favorite character textures.
This product is a second skin. It uses a combination of custom morphs, normal maps and textures to give the illusion of a bodysuit. There are also a pair of shoes to hide the toes. Also included are four masks. The masks have morphs to fit Aiko4.
The glove and the suit material are separate so you can mix and match.
The suit itself has ten materials.
There are custom morphs to make the ears lay flat against the head and to hide the eyelashes. Use them together with the masks that hides the face. There is a custom morph to hide the nails, use that together with the gloves.
And finally a custom morph that hides the bellybutton, smooths out the buttocks and make V4 look more like she's wearing a bodysuit:)
This product will not work in Daz studio, because of the whole normal map thing. Poser uses .psd files that are quite small while Daz insists on .tiff files that weighs in around 12 mb each, so that's not good...