Creating 3D models that render properly in Poser can be a daunting experience.
Poser has its own unique requirements as to how models need to be constructed.
If you've ever been frustrated by not being able to get your models to render correctly in Poser, then Modelling for Poser is for you.
Rather than being a step by step tutorial, this is a detailed examination of the technical issues
that must be understood in order to get repeatable, consistent render results.
Topics covered include:
The Great Poser Smoothing Mystery.
How to obtain properly smoothed objects every time, without the infamous "Poser bloat".
Take control of smoothing in Poser so that your objects look like they are supposed to.
N-Gons: Are They Really Evil?
Learn that n-gons are not nearly as evil as they're made out to be.
Triangular Tribulations.
How to avoid troubles with triangles, and some tips on using boolean operations.
When Polygons Go Bad.
Examines some of the most common render errors when polygons go bad.
General Tips and Techniques
General advice on optimising and detailing models.
With over 40 pages of in-depth information, sample images and objects, Modelling for Poser will put you on the road to creating bulletproof, Poser compliant models.
Note: The information and techniques contained in this manual are applicable to the vast majority of
3D modellers. No specific references are made to any one modelling program.
It is assumed that the purchaser has at least a basic working knowledge of their 3D modelling software.